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So this lasted for a few seconds, and I felt that if it doesn't do that in game, then it would look really weird, so here is what I came up with. Here is what it looks like when Bane electricuted Kenobi: I feel like with some characters, melee attacks could very well be a core part of their playstyle, and Bane could very well kick this off. When Bane is having a 1 on 1 against Kenobi, he begins to shock him, and I wanted to find a way to incorporate it into his moveset. So when researching for this post, I watched the video of Bane fighting Quinlin, and Kenobi, and got most of my inspiration for Bane as a character here. I find a lot of the melee attacks in this game to be really bland, with Boba as the exception, and since we are talking about bounty hunters, there is a lot of equpment that we could use here that wouldnt work as a standard ability. So melee attacks are never named, which is good, because I can't think of a name for this one.
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I choose ten, because the accuracy isn't great, along with him having no zoom feature, so this would help balance those factors out, while not making him slaughter another hero with no effort due to the high rate of fire that we commonly see in TCW. A single pistol will overheat after ten shots. I will specify the damage later when I list his overall damage-input/output, but each shot wil do 30 damage, making a hit from both do 60 damage. Both of them will be able to overheat at different times. Instead of a zoom function, you replace it with a second blaster to shoot. There is no other choice for Cad Bane than his signature twin pistols, which I do have a way to include into a controller. So let's start with the obvious, and most basic part of a hero the standard weapon.
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